Craig Hockenberry, one of the developers for Twitterrific, has written a post on Stack Overflow estimating what it costs to develop a similar iPhone application.
We worked some pretty long hours. Let's be conservative and say it's 10 hours per day for 6 days a week. That 60 hours for 9 weeks gives us 540 hours. With two developers, that's pretty close to 1,100 hours. Our rate for clients is $150 per hour giving $165,000 just for new code. Remember also that we were reusing a bunch existing code: I'm going to lowball the value of that code at $35,000 giving a total development cost of $200,000.
Anyone who's done serious iPhone development can tell you there's a lot of design work involved with any project. We had two designers working on that aspect of the product. They worked their asses off dealing with completely new interaction mechanics. Don't forget they didn't have any hardware to touch, either (LOTS of printouts!) Combined they spent at least 25 hours per week on the project. So 225 hours at $150/hr is about $34,000.
There are also other costs that many developer neglect to take into account: project management, testing, equipment. Again, if we lowball that figure at $16,000 we're at $250,000.
You can read the entire post at this link...
Umm, ok can I see a list of clients? Or let me guess you don't have any?? That's a crazy estimate, the most we have aver been quoted was 25k and that was a bit much IMO, we don't want to down play anyones work but be more realistic, for a quarter million you can buy a pretty big house in some areas..
Btw: we have some ideas for iPhone apps if any developers are interested please contact us( best way would be through our forum link here pm user ip3) or leave a comment below...
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- Posted using my iPhone 4